Dynamically generated home servers get eventually replaced.
We want sockets using these servers to close as soon as possible, to make sure that whenever a pool is replaced, sockets using old ones will not last long (hopefully less than 300s).
Under specific circumstances (e.g high authentication load) a client might keep using an old pool since the socket did not expire. 60 seconds seems too low.
Increased to make sure we do not delete it while it is still being used.
Existing code precluded a REALM from being updated if there were traffic within the last 5 minutes.
This is an error since when the TLS keys expire, the home server will reject clientâs attempts to establish a connection, leading to up to 5 minutes of denied user authentications.